(Originally posted on Cohost on February 28th, 2024)
I loved the Unicorn Overlord demo but can we stop basing scores on how fast you complete a battle? I instantly flashed back to Valkyria Chronicles and dashing Alicia to the objective to finish the mission as quickly as possible, which I always hated.
In a war based strategy game, I want to be rewarded for keeping my troops alive and minimizing use of resources just as much, if not more so, than rushing the enemy commander. Give me bonus points for HP remaining or for using no consumables, let me use other strategies and still have a chance to get an optimal score.